Morning Greetings
This morning before his eyes were fully open.
He said "Mom I want to put you in the time machine.". I asked "Why". "
He said "So you won't die".
Sunday, July 12, 2009 | Labels: Alexander | 0 Comments
ADHD
Einstein and Mozart had ADHD, but the controversy over the disease continues
Famous ADHD
Basic Facts about Dyslexia: What everyone ought to know
Doctors ask questions about dyslexia: A Review of Medical Research
Testing: Critical Components in the Clinical Identification of Dyslexia
Keeping a head in school
-Dr. Mel Levine
In Their Own Way - Discovering and Encouraging your child's personal learning style
-Thomas Armstrong, PhD
Alternative Evaluation Methods:-
-Criterion-Referenced Testing
-Informal Testing
-Observation
-Documentation
Assessment As a positive experience
Discussing test results with your child
Sunday, July 12, 2009 | Labels: ADHD | 0 Comments
Summer Camp 2009
Math/science nucleus - http://msnucleus.org/classes/classsummer.html
Marine Science Institute in Redwood City - http://www.sfbaymsi.org/marinecamp.html, then click on individual programs to see dates and descriptions
Museum of American Heritage in Palo Alto – http://www.sfbaymsi.org/marinecamp.html, more engineering/technology classes
Lawrence Hall of Science - http://www.lhs.berkeley.edu/classes/camps.html , click on the links for Entering Grades 4–6, Entering Grades 5–7, Entering Grades 6–8, and overnight camps, http://www.lhs.berkeley.edu/classes/campsres.html .
Chabot Space Center - http://chabotspace.org/visit/programs/summercamps.asp
The Tech museum in SJ - http://www.thetech.org/summercamps/, click on “class description”, and “schedule”
Exploratorium - http://www.exploratorium.edu/membership/summercamp.html , check out both age 7-10 and 10 – 14.
Sunday, March 08, 2009 | Labels: Summer Camp | 0 Comments
Webelos2-Heritages, Mathematics, Computer, Science
Heritages
Belt Loop
Complete these three requirements:
1. Talk with members of your family about your family heritage: its history, traditions, and culture.
2. Make a poster that shows the origins of your ancestors. Share it with your den or other group.
3. Draw a family tree showing members of your family for three generations.
Academics Pin
Earn the Heritages belt loop, and complete five of the following requirements:
1. Participate in a pack heritage celebration in which Cub Scouts give presentations about their family heritage.
-- The chinese new year celebration
2. Attend a family reunion.
-- yes
3. Correspond with a pen pal from another country. Find out how his or her heritage is different from yours.
4. Learn 20 words in a language other than your native language.
-- Italian
5. Interview a grandparent or other family elder about what it was like when he or she was growing up.
-- yes
6. Work with a parent or adult partner to organize family photographs in a photo album.
7. Visit a genealogy library and talk with the librarian about how to trace family records. Variation: Access a genealogy Web site and learn how to use it to find out information about ancestors.
8. Make an article of clothing, a toy, or a tool that your ancestors used. Show it to your den.
9. Help your parent or adult partner prepare one of your family's traditional food dishes.
--
10. Learn about the origin of your first, middle, or last name.
--
Mathematics
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Belt Loop
Complete these three requirements:
1. Do five activities within your home or school that require the use of mathematics. Explain to your den how you used everyday math.
2. Keep track of the money you earn and spend for three weeks.
3. Measure five items using both metric and non-metric measures. Find out about the history of the metric system of measurement.
Academics Pin
Earn the Mathematics belt loop, and complete five (one from each of the five areas below) of the following requirements:
1. Geometry is related to measurement but also deals with objects and positions in space.
1. Many objects can be recognized by their distinctive shapes: a tree, a piece of broccoli, a violin. Collect 12 items that can be recognized, classified, and labeled by their distinctive shape or outline.
2. Select a single shape or figure. Observe the world around you for at least a week and keep a record of where you see this shape or figure and how it is used.
3. Study geometry in architecture by exploring your neighborhood or community. Look at different types of buildings-houses, churches, businesses, etc.-and create a presentation (a set of photographs, a collage of pictures from newspapers and magazines, a model) that you can share with your den or pack to show what you have seen and learned about shapes in architecture.
2. Calculating is adding, subtracting, multiplying, and dividing numbers.
1. Learn how an abacus or slide rule works and teach it to a friend or to your den or pack.
2. Go shopping with an adult and use a calculator to add up how much the items you buy will cost. See whether your total equals the total at check out.
3. Visit a bank and have someone there explain to you about how interest works. Use the current interest rate and calculate how much interest different sums of money will earn.
3. Statistics is collecting and organizing numerical information and studying patterns.
1. Explain the meaning of these statistical words and tools: data, averaging, tally marks, bar graph, line graph, pie chart, and percentage.
2. Conduct an opinion survey through which you collect data to answer a question, and then show your results with a chart or graph. For instance: What is the favorite food of the Cub Scouts in your pack (chart how many like pizza, how many like hamburgers, etc.).
3. Study a city newspaper to find as many examples as you can of statistical information.
4. Learn to use a computer spreadsheet.
4. Probability helps us know the chance or likelihood of something happening.
1. Explain to your den how a meteorologist or insurance company (or someone else) might use the mathematics of probability to predict what might happen in the future (i.e., the chance that it might rain, or the chance that someone might be in a car accident).
2. Conduct and keep a record of a coin toss probability experiment.
3. Guess the probability of your sneaker landing on its bottom, top, or side, and then flip it 100 times to find out which way it lands. Use this probability to predict how a friend's sneaker will land.
5. Measuring is using a unit to express how long or how big something is, or how much of it there is.
1. Interview four adults in different occupations to see how they use measurement in their jobs.
2. Measure how tall someone is. Have them measure you.
3. Measure how you use your time by keeping a diary or log of what you do for a week. Then make a chart or graph to display how you spend your time.
4. Measure, mix, and cook at least two recipes. Share your snacks with family, friends, or your den.
Computer
**********
Belt Loop
Complete these three requirements:
Done -- 1. Explain these parts of a personal computer: central processing unit (CPU), monitor, keyboard, mouse, modem, and printer.
Done -- 2. Demonstrate how to start up and shut down a personal computer properly.
3. Use your computer to prepare and print a document.
Academics Pin
Earn the Computers belt loop, and complete five of the following requirements:
1. Use a computer to prepare a report on a subject of interest to you. Share it with your den.
2. Make a list of 10 devices that can be found in the home that use a computer chip to function.
3. Use a computer to maintain a balance sheet of your earnings or allowance for four weeks.
4. Use a spreadsheet program to organize some information.
5. Use an illustration, drawing, or painting program to create a picture.
6. Use a computer to prepare a thank-you letter to someone.
7. Log on to the Internet. Visit the Boy Scouts of America homepage (http://www.scouting.org).
8. Discuss personal safety rules you should pay attention to while using the Internet.
9. Practice a new computer game for two weeks. Demonstrate an improvement in your scores.
10. Correspond with a friend via e-mail. Have at least five e-mail replies from your friend.
11. Visit a local business or government agency that uses a mainframe computer to handle its business. Explain how computers save the company time and money in carrying out its work.
Science
********
Belt Loop
Complete these three requirements:
1. Explain the scientific method to your adult partner.
2. Use the scientific method in a simple science project Explain the results to an adult.
3. Visit a museum, a laboratory, an observatory, a zoo, an aquarium, or other facility that employs scientists. Talk to a scientist about his or her work.
Academics Pin
Earn the Science belt loop, and complete five of the following requirements:
1. Make a simple electric motor that works.
2. Find a stream or other area that shows signs of erosion. Try to discover the cause of the erosion.
3. Plant seeds. Grow a flower, garden vegetable, or other plant.
4. Use these simple machines to accomplish tasks: lever, pulley, wheel-and-axle, wedge, inclined plane, and screw.
5. Learn about solids, liquids, and gases using just water. Freeze water until it turns into ice. Then, with an adult, heat the ice until it turns back into a liquid and eventually boils and becomes a gas.
6. Build models of two atoms and two molecules, using plastic foam balls or other objects.
7. Make a collection of igneous, metamorphic, and sedimentary rocks and label them.
8. Learn about a creature that lives in the ocean. Share what you have learned with your den or family.
9. Label a drawing or diagram of the bones of the human skeleton.
10. Make a model or poster of the solar system. Label the planets and the sun.
11. Do a scientific experiment in front of an audience. Explain your results.
12. Read a book about a science subject that interests you.
Thursday, March 05, 2009 | | 0 Comments